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Patcoola

Age/Gender: 23, Male
Location: Yukon, Canada
Job: Canadian Bad Ass!

The normal, siting in my awesome out house which now has wifi.

Newgrounds Stats

Sign-Up Date:
3/7/03

Level: 46
Aura: Light

Rank: Sup. Commander
Blams: 20,051
Saves: 36,573
Rank #: 43

Exp. Points: 23,185 / 23,490
Exp. Rank #: 84
Voting Pow.: 8.72 votes

BBS Posts: 2,092 (0.84 per day)
Flash Reviews: 96
Music Reviews: 0
Trophies: 1
Stickers: 0

All Flash Reviews

96 Reviews | 13 w/ Responses

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Score: 10
Madness Regent

"and so we danced"

submission: Madness Regent
date: April 22, 2009

short and sweet, awesome game.
great graphics and animation, good sound/music.
this little game is perfect and solid.
the machine gun with the bullet effects fired fast and many at a time and didn't lag one bit. i really liked the v-cam.

i enjoyed playing this quicky

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Score: 10
Thing-Thing Arena 3

"And i did it all in pink bunny slippers"

date: April 22, 2009

very good game, medals are great, in game achievements are many, but some are hard.

i found it very hard to shoot people in the foot,
the recover from near death didn't work,
execution achievement didn't work.

medals worked perfectly but although i made all the kill requirements according to the medals, i still didn't the Artifact 19 weapons till i had to redo some, the in game achievements said i didn't do the single and dual lever shotguns even tho i did.

the rebound shotgun, used alot of cpu power.

over all, it's a solid game, i enjoyed playing it and i did it all in pink bunny slippers.

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Score: 10
Super Smash Bros:Mayhem

"top notch"

date: April 16, 2009

im very impressed, as a first flash this i one of the best quality sprite movies i've seen in a long time.

The audio was near perfect, with the only problem i had was that some sfx was a bit loader than the average volume, there was one too many sfx foot steps for Captain America, but overall perfect. most people dont put in half as much work as you did, you nailed it man.

Background design was simple and effective.
Style was good, i liked how you placed everything so it's like watching from a tv or a gameboy advance mini.
Animation/directing was good, the sprites had good follow.

Story; well can't really say, the dialog had style in presentation, but maybe place the dialog in word bubbles or maybe use the space at the top for a dialog box like in RPG's to make it a bit easier to read.

Overall very good, your already better than most of the people on NG's and i personal know your heading in the right direction. I hope to see some really great things from you in the near future.

April 16, 2009

Author's Response:

Wow, this really made my day. And ya the SFX for walking/running was universal, I did get lazy on that part.

As for the dialogue, I really had no idea on how to go with it so I decided to just let it show up on screen, but like you said I believe a box for it would have been better.

Honestly thanks a lot! I can't wait to think of a story that will allow me to have a better storyboard and the pacing will be much better for sure.

Also I just found out about the v-cam, The zooming in and out I had to motion tween all the objects, was a pain in the butt lol. Wish I found Vcam earlier. Any who thanks a lot, Now I just have to think of something better =P

As for your personal opinion, should I continue with sprite movies or try my hand at hand drawn animation (I can tell you now, my drawing skills have already been really weak but my story/presentation/editing has always been much better).

Lol any who not sure if you will read this, but honestly thank you a lot! I wasn't sure what responses this would get but I am glad they are positive.

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Score: 5
NG API Tutorial

"A good Tutorial"

submission: NG API Tutorial
date: March 8, 2009

This is useful to anyone who needs detailed information of getting started, how it works and setting up the ads.

i recommend this to everyone.

on a side note, the tutorial is 3MBs, come on you can easily make it 300KBs, a table on contents would be nice, maybe change the background a bit by adding some more graphics to the user interface. maybe add what to expect in earnings maybe.
i rate you a "A" for information, "B" for functional system, needs a better menu like a table of contents, "D" for graphics and "D" for sound, "C" for systems design things like file size and etc..

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Score: 7
Crop Circles

"Solid"

submission: Crop Circles
date: February 21, 2009

solid game, good idea on the paths,

fun at first but easy and boring at the end.

needs a click off option to unselect a turret.

good graphics, good programing on the turrets selecting targets, great performance on slower computers.

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Score: 7
Type It II

"great but buggy"

submission: Type It II
date: February 9, 2009

it's a great take on typing games, but ive found that there was some problems

in the word game if you click the retry button the key focus is off, and the timer is counting down, clicking the stage will reset the focus to start typing again.

also in the word game i found that you can't press the keys too fast, i think it's because the game thinks im pressing two keys at the same time when im not.
sometimes the keys dont respond as they should.

well thats my two cents

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Score: 4
Barn Game 4

"bugs"

submission: Barn Game 4
date: December 20, 2008

this game has some bugs, i hit the houses to easily and the arrow key stops working.

the only thing this game had going for it was the music.

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Score: 6
Freek Out U.S.A 2

"not bad"

submission: Freek Out U.S.A 2
date: December 20, 2008

the audio sync was off, you misspelled your own name

you clam to be high as a kite i think it shows great abstract music video

January 15, 2009

Author's Response:

ya.........

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Score: 10
Shape Switcher

"awsome game"

submission: Shape Switcher
date: December 20, 2008

i well enjoyed this game, the graphics and game play was great and very well programed too.

December 20, 2008

Author's Response:

Thankee, thankee.

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Score: 10
Buried in The Snow Shorty

"turd of the week"

date: December 20, 2008

give this man the turd of the week award, that was awesome, you made something do bad is was good, the animation had like 5 frames of golden goodness, the story was short to delight.

great job and don't let anyone say you sux.

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